Friday, June 15, 2012

Art Gym!

It's been awhile! Since my last update, I graduated from SVA (wooha!), started working as a temp color artist at Blue Sky Studios, and realized "holy crap! I have time to work on my own projects again!" (Well, I'll have time this weekend. The past month has been nanners.)

During my senior year, I didn't have time to take any figure drawing classes so the few times I made it out to Dr. Sketchy's were my only opportunities for a work-out. Fortunately, Blue Sky has a weekly figure drawing workshop and I was ecstatic to hit the art gym for the first time in ages. I could only stay for an hour since my wrist was acting up (it's still not entirely healed), but I love the work I did since I didn't stress over it. After a number of years where I had to fuss over accuracy, finishing, or how I wasn't drawing in the correct style, I just threw myself into my work and I could focus. Most of them are flawed or off, but I love the results and how I finally figured out what I needed to do. Here's what I made.

1 minutes

 2 minutes

5 minutes

10 minutes 

A few notes about my process for anyone interested (and so I remember because I always forget):

1) I draw with the side of my pencil lead to sketch out the general shape and pose. This way I don't start with the details and I can just carve them out later once I know how the form is shaped. (This is also because I will forget to draw from the shoulder instead of the wrist and this makes it easier.)

2) A number of these drawings have heads too small, feet warped, muscles going the wrong way, or parts unfinished. Y'know what? Fuckit. I can fix that later. Getting the gesture and attitude right is harder to do without a live person there.

3) If I focus too much on making the model look nice or accurate, I'll get a lousy drawing. If I worry less about how attractive the drawing looks and try exaggerating the pose to bring out the attitude of the model, I'll get a more interesting drawing. Pretty is crap. Ugly is fun. Around start of the two minute poses, I thought, "EGON SCHIELE!" and went to town. (Important part: ugly can be beautiful. It's not a bad thing at all.) When I remember to stop trying to make my lines smooth and pretty, I have an easier time carving out the curves and corners of a body.

4) Faces! Most of my figure drawing teachers told me to not worry about drawing the face, except I studied animation so that made lipsync and acting assignments more difficult to do since I didn't know how to place features on a face. Make time to get some idea of the model's expression. Don't get precious with it and the cross-line is a bit of a crutch. It's helpful, but don't depend on it.

5) On a similar subject, don't forget hands and feet. A few years ago, my friend pointed out my figure drawings always tapered off around those areas or I got lazy. So what if they're hard to draw? You won't get better if you stay scared of the difficult subjects. (I should take my own advice and spend more time drawing men and furniture.)

I had a few others, but I'll write them down the next time I work out. Must get back to work. Hope some of that was helpful/not crap.